Note: The version I am reviewing and the one you play may not be the same as I’m reviewing an early alpha for the game.
What is Pro Gamer Manager?
Pro Gamer Manager is a simulation style game where you play as a randomly named character who wishes to become a pro FOBA player. FOBA is a MOBA style game (think League of Legends or DotA). The end goal of this game is to, well, become a Pro Gamer. To do that, you must learn the very ins and outs of this game, become the master of the lane you want to play, and rise to the level of a pro gamer. During this quest, you will end up setting up a gamer house and building your own pro team then hiring staff to help you run your team. (See the bottom images for how the game looks)
And so the game begins..
When the game starts, your character is sitting at his computer, clicking on him gives you several options:
- Play Foba - Does what it's name entails, you "play" the game. Playing the game in split into several phases:
- Picking phase settings (trying a new champion or counterpicking the enemy team).
- Selecting playstyle mentality (Aggressive, Normal, or Defensive).
- Select something to focus on to improve such as champion synergys, champion knowledge, or champion strengths.
- Sit through the pick and ban phase. You don't make any decisions here apart from starting the game.
- As the game goes on, you make choices that can affect your knowledge of your current speciality. This choices will also help affect the outcome of the game.
- Once the bar reaches 100%, the game is over. You'll find out if you won or not, how many fans and points you've gained, along with any stats that may have been boosted. Along with spectator comments on your games that may give you an insight on what went right or wrong.
- Watch Foba - Watch pros "play" and learn from them. Each player has a mentality such as Defensive, Balanced, or Aggressive.
- Go to bed - Usually done when you run out of energy. Starts a new day with the option to play more or do the other options.
- Research - Using points earned from playing FOBA, you can research to learn a new role, learn a speciality playstyle and stream for your fans (fans are earned by making good choices during a FOBA game and doing well).
- Profile - This allows you to see your character's stats including what role you commonly play, your mental stats (reflexes, communication, etc.), your role specific stats, your gamerstats (Mechanics, positioning, etc.) and what champions your character is best at.
- Talents - Appears to be a talent tree of some sort, currently it is unavailable but will be "Coming soon!"
- Rankings - Your rankings compared to the other players of FOBA. These are not real people but a good way to see how you're doing in Pro Gamer Manager
You'll notice when you play that you'll have 2 bars at the bottom left, "Energy" and "Rage. Energy goes down as you play or watch FOBA or do research. Energy is replenished when you sleep. Rage will go up as you lose games and go down as you win them. Fill the rage bar and you will be banned from FOBA for a day.
As you get more fans, companies can choose to sponsor you. You can choose to sell the equipment for money to pay off fees or to use it for stat boosts. Personally, unless you’re in debt, I’d suggest using it for the Reflex boosts so you can become a better player. These fans can also provide you with credits (read: money), that can significantly help you get your team off the ground.
I've noticed that you always start off as a support main, but you can choose your speciality as you get more esports points and the chance to research the new speciality. Personally, I chose to go with the mid speciality as I'm a mid player in mobas myself and know the lane a lot better than I know the support role. Once I made the switch and researched specific champions, I started winning more and more games and gaining fans rather quickly.
After saving up 50 points (Esports points) and gaining 250 fans, I unlocked the ability to stream for my fans (Costs 50 points for research along with having to have 250 fans). Streaming gives the option to stream an FPS, Funny Games, or Survival games. This is one of the quickest ways to earn credits early on in the game. The more you entertain your fans, the more money you get (note: you don’t control any of these games, it’s an automatic process similar to a FOBA game). Money is important for paying fees and later for paying staff and players.
Finally, I got better. I started winning game after game and soon, I was able to expand and move into my own gaming house and start a FOBA team. This opened up a whole new side to the game I hadn’t seen before. Now, I have to recruit some good players and staff members. My options are now different. I'm now setting up tactics for my team, selecting whether I want the team to be aggressive, defensive, or a good balance. I need to select my captain and who will initiate teamfights. After recruiting 4 other people (you can only recruit one a day), I was able to play FOBA with my team. I must have done a good job recruiting because I won my first game no problem. I have noticed after a few games, however, that I've stopped making mid-game choices like I was before. The game now plays out and I find out the result. How the game goes now bases itself on the choices you make while setting up your team (you can switch these tactics as you need before playing a game).
To cut the review a little short for now, I want to say that I rate the game a solid 7/10 for an early access game. It could use a little bit of fine tuning, but if you're into games that are somewhat minimalistic on the surface with some underlying strategy, then this just might be the game for you. It's currently in Early Access on Steam, and is available for $9.99 or your regional equivalent. If you're not into Early Access, that's fine, but definitely at least keep an eye on this game. It could use a little more polishing, but honestly, I find it fun. It also gave me more motivation to do better in my actual MOBA games, so there’s that too.
Facts:
- Pro Gamer manager is developed by Raptor Claw Games and published by Millenway Studios
- To purchase the game, you can either buy through the Humble Store or Steam directly.
- Game is still in early access and can change very quickly.
- Choices you make definitely have an effect on the outcome of your game and for your team as a whole.
- The game is a mix of grinding, tactics, and somewhat idling.
Suggestions:
- A starter tutorial explaining what different options are would be nice. The tutorial should include a dictionary of sorts to explain what various terms mean.
- Character and Team customization. I would at least like to name my character and team if anything
- Allow teams to practice together before matches.
- Use research points to help out your teammates too.
- Give champions a little more depth to further add customization and strategy to the game.
- While the music is nice, it gets repetitive. A neat little feature would be to allow us to stream our locally saved music through the game.